Bloody Helmet

Look, I’ve drawn the world’s angriest lawman professionally for coming up on 16 years (and a stint as an enthusiastic amateur for the best part of all my life up until then) and I still haven’t figured him out.

This Dredd head (Dredd is in a winter outfit, so it’s a little different to his normal gear) looks ok, probably – perspective on faces/heads is tricky since we’re not perfectly square shapes (well, my head is, but your’s probably isn’t).

If you haven’t spotted what’s desperatly wrong with this pic – it’s Dredd’s helmet (and the bit of neck that’s missing, but we’ll ignore that)

But drawing a very simple perspective cube over/ around the head though, we can get find points which should match up (without trying to plot the entire shape in perspective) and these points can then help us correct the shot – I’ve drawn a rough perspective cube in red, with guidelines, and put little blue arrows where I think the corrections need to go.

I pick points on the helmet that I think SHOULD line up and then fix the drawing to do so.

Looking at the blue arrows on the bottom (left and right) it should be very obvious that the bottom of Dredd’s helmet doesn’t match, in effect making the right side of his helmet look longer than the other side.

The blue arrows at the top (again on left and right) should match up where the eye slots are, but again, should be obvious here they just don’t.

(You can see this is a really rough perspective grid though, so I’m not overly fussed on 100% accuracy, just a rough “looks about right” which is far easier)

But editing the drawing and making these things match up, we get this…

We’ve used those little blue arrows to help us place the features of the helmet so the line up in perspective.

Without the grid…

It’s a subtle thing, but I think this is a better dredd (oh, I added that bit of neck)

No… to erase this dredd forever since I didn’t draw him quite angry enough for the script… bugger.